ios

Is iOS Security an Illusion?

ios

Christy Wyatt a Motorola Mobility Executive spoke to journalists yesterday and the highlight of the discussion was iOS security. Wyatt claimed that iOS security is an illusion and that Apple doesn’t have the control but IT for the organization does.

10 Surprises We Have Learned About Steve Jobs

stevejobsWith a bestselling biography by Walter Isaacson on the shelves, the public has learned many shocking details about the life of Apple co-founder Steve Jobs since he succumbed to cancer in October of 2011. In addition to the surprising allegations of refusal to pay child support to the mother of his eldest daughter and the story behind his black turtleneck uniform, here are ten other surprises that have come out since his untimely demise.

Crittercism: “iOS apps crash more than Android apps”

ios vs androidStartup mobile app monitoring firm Crittercism has released a new report which is bound to get people talking about Apple vs. Android all over again. As if the fanboys ever take a break. The crux of the finding is this: Apple and its various OS iterations is not any more stable than Android and its 'fragmented' ecosystem.

In data collected between December 1 and 15 Crittercism found that there were at least 23 different iOS operating systems that crashed. Android, for its part, had 33 operating systems that crashed. Leading the way with the most crashes was iOS 5.01 with 28.64% of overall crashes. Considering just how new the OS it's no wonder that apps didn't play nice. However, even older releases such as iOS 4.2.10 had 12.64% of crashes while iOS 4.3.3 had another 10.66%. Android's worst offender looks to be 2.3.3 at 3.86%, followed by 2.3.4 with 3.65%.

‘moFlow’ - A Ground Breaking Social Mobile Games Engine for iOS and Android

taggamesTag Games today announced that it has used its ground-breaking ‘moFlow’ games engine technology to instantly convert the critically acclaimed iOS social game ‘Funpark Friends’ to the Android operating system.

The moFlow social mobile games engine, developed in parallel with ‘moMetrics’, a complete data analysis solution, and ‘moConnect’, a complete scalable server and player-account infrastructure solution, allows Tag Games to develop 2D and 3D player-to-player applications for iOS and Android devices simultaneously. One of the first of its kind, mo technology provides a multi-platform social mobile development package with support for web, Windows, Mac and other hand-held platforms in the works.

Record breaking activations for Android and iOS

flurry

Flurry: Developers still supporting iOS three times more than Android

Flurry blames Google Checkout/Wallet as a chief reason for why developers are not making iOS-like money.

pic1

[Press] World’s First MMOs to Unite Desktop and Mobile Devices

Spacetime Studios has achieved an industry milestone by removing the barriers between MMO players on different platforms. Pocket Legends and Star Legends, the world’s largest mobile MMO games, are now the first MMOs in history to allow people to play the same game together on desktop computers, smart phones and tablets.

Spacetime Games are played on a single global server, which means it is now possible for someone in the U.S. to play on their iPhone with someone in Germany on their Android tablet and someone in South Korea on their computer.

“There have always been technical walls between players of different platforms,” says Gary Gattis, CEO of Spacetime Studios. “Now, people are free to play on the device they choose with anyone, anywhere, anytime, whether they are at home or on-the-go.”

Syndicate content